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Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 5:23 am
by 1234fireball
I wanted to make a thread about Mount and Blade Warband since a lot of us have been playing it recently. I wanted to take a shot at making an after action report for the game I've been playing but also making a thread for general discussions or other peoples AAR. This is my first time writing one and it probably won't be that good.
Most of y'all know about my campaign as Ratovitch the Jewish Mercenary, I only recently got vassalage from the Rhodoks, BUT the king keeps telling Ratovitch to convert, this came after Ratovitch joined three armies being the Caliphate Equivalent, Byzantines, and then the Rhodok military, only after serving in the military and becoming a slum lord slave trader he was able to move up the ranks and become a Baron. I'm still playing through the campaign, aiming to retake Jerusalem and having it under Jewish control but the Duke of Jerusalem hates me because I deserted his army.
I don't really know how to develop the campaign further and I suck at siege warfare, so I need some tips.
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 5:34 am
by TheRedScot
I've been playing gunned up Bannerlord, and I started off a we bit weak, captured by looters a couple times, I decided to caked up, all my funds went to building 1 army, I took on a couple bandits, loot everything, kill a couple raiders, steal that shit, escort a convoy, grab anything not nailed down. Selling all that shit started expanding my coffers, building up my army, hiring some companions. The key is building a large swath of rifles with melee a a smaller amount of melee troops, the melee slow the enemy while the gunners wittle the forces down.
Join the Scots/Picts as a merc, raid villages tag along with armies. couple wars later swear fealty, get a city and a couple castles from nords, the city switches hands multiple times currently held by eastern empire, working to liberate
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 5:44 am
by 1234fireball
TheRedScot wrote: ↑Sat Sep 02, 2023 5:34 am
Join the Scots/Picts as a merc, raid villages tag along with armies. couple wars later swear fealty, get a city and a couple castles from nords, the city switches hands multiple times currently held by eastern empire, working to liberate
How stable is the Eastern Empire? How long do you think it'll take to liberate?
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 5:50 am
by TheRedScot
1234fireball wrote: ↑Sat Sep 02, 2023 5:44 am
TheRedScot wrote: ↑Sat Sep 02, 2023 5:34 am
Join the Scots/Picts as a merc, raid villages tag along with armies. couple wars later swear fealty, get a city and a couple castles from nords, the city switches hands multiple times currently held by eastern empire, working to liberate
How stable is the Eastern Empire? How long do you think it'll take to liberate?
I dont know much about their stability, force sizes were evenly matched. Castle will be liberated as soon as Caldog can organize an actual army
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 6:34 am
by 1234fireball
TheRedScot wrote: ↑Sat Sep 02, 2023 5:50 am
I dont know much about their stability, force sizes were evenly matched. Castle will be liberated as soon as Caldog can organize an actual army
Are you playing a renaissance mod? Are you going to acquire cannons because that's what I'm saving up for in my game.
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 6:40 am
by TheRedScot
1234fireball wrote: ↑Sat Sep 02, 2023 6:34 am
TheRedScot wrote: ↑Sat Sep 02, 2023 5:50 am
I dont know much about their stability, force sizes were evenly matched. Castle will be liberated as soon as Caldog can organize an actual army
Are you playing a renaissance mod? Are you going to acquire cannons because that's what I'm saving up for in my game.
The Scot's get hand cannons, kinda a meme, bombs kinda funny broken. My main complaint is that the guns are too quiet.
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 6:48 am
by 1234fireball
TheRedScot wrote: ↑Sat Sep 02, 2023 6:40 am
1234fireball wrote: ↑Sat Sep 02, 2023 6:34 am
TheRedScot wrote: ↑Sat Sep 02, 2023 5:50 am
I dont know much about their stability, force sizes were evenly matched. Castle will be liberated as soon as Caldog can organize an actual army
Are you playing a renaissance mod? Are you going to acquire cannons because that's what I'm saving up for in my game.
The Scot's get hand cannons, kinda a meme, bombs kinda funny broken. My main complaint is that the guns are too quiet.
No siege cannons?
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 6:49 am
by TheRedScot
1234fireball wrote: ↑Sat Sep 02, 2023 6:48 am
TheRedScot wrote: ↑Sat Sep 02, 2023 6:40 am
1234fireball wrote: ↑Sat Sep 02, 2023 6:34 am
Are you playing a renaissance mod? Are you going to acquire cannons because that's what I'm saving up for in my game.
The Scot's get hand cannons, kinda a meme, bombs kinda funny broken. My main complaint is that the guns are too quiet.
No siege cannons?
Dont known haven't led a siege
Re: Mount and Blade AARs/General Discussion
Posted: Sat Sep 02, 2023 7:51 am
by 1234fireball
TheRedScot wrote: ↑Sat Sep 02, 2023 6:49 am
1234fireball wrote: ↑Sat Sep 02, 2023 6:48 am
TheRedScot wrote: ↑Sat Sep 02, 2023 6:40 am
The Scot's get hand cannons, kinda a meme, bombs kinda funny broken. My main complaint is that the guns are too quiet.
No siege cannons?
Dont known haven't led a siege
Lame, you always need to lay siege to shit, I'm gonna try to get so many cannons for Ratovitch's army, like Napoleon.